Sample Description
I will explain how to check the operation using samples.
1. Open the scene
- Double click Assets -> Sample -> Scenes -> MainScene and open the scene.
- Double-click Canvas under MainScene to edit Scene.

2. Selection of Platform
Select File -> Build Settings in the menu bar and open Build Settings.
Select Platform choice Android oriOS and press Switch Platform.
3. Change screen size
Change the screen size of Game view from Free Aspect.
For iPhone
Please change to the vertical size such as iPhone 5 Tall (9: 16).
Android case
Please change to vertical size such as 16:10 Portrait (10: 16).
4. Package Build
Please refer to the following.
Package build on iOS Device is not set by default, please set original
Bundle Identifier. (Build Settings -> Player Settings -> Other Settings -> Identification.)When you check the sample of the xcode project built for iOS, please contact the sales representative.
5. Operation check
When confirming the operation, please check in the following environment. (* Operation check can not be performed on Unity's Game view.)
- Android · · · actual machine or emulator
- iOS · · · actual machine or simulator
Description of sample screen
scene
- MainScene ... Sample main screen
- SubScene ... sub screen. Screen to confirm that reward movie works even if the scene changes.
button
| Name | Uses |
|---|---|
| Load | Load Interstitial Ad |
| Show | Show Interstitial Ad |
| NextScene | Move to Sub scene or Main scene |
Operation example
- Enter UnitID
- Load the FullscreenInterstitial by pressing the
Loadbutton - After a while,
AdLoadedwill be displayed in the log display below. - Press the
Showbutton to play the FullscreenInterstitial. - When the FullscreenInterstitial finishes playing, confirm that the callback event is called in the log display.